version 3 of Grid MultiFX
free update for Grid Effect user
main updates of ver3
*new UI
*rebuilt effect algorithm
*in this version, grid track can be set independetly
Signal Path
there are 8 effect units and grid seq tracks
grid seq controls effect on/off
Demo Track
[soundcloud url=”https://api.soundcloud.com/tracks/221192522″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]
[soundcloud url=”https://api.soundcloud.com/tracks/221192572″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]
Grid Track Setting
Grids = controlling effect on/off
On/Off Switch = turning off this switch, that effect will bypassed
Direct = running directions of sequencer
Speed = sequencer speed
Size = step size(max 32)
“< >” = shifting grid status
“R C” = randomize/clear grid status
Grid Pattern Save/Load
You can make 8 grid patterns.
Probability
probability of grid on
Effect Panel
you set parameters of all effect units here
Filter
“LP BP HP” = filter type(lowpass, bandpass, highpass)
“CF” = cutoff frequency
“Q” = emphasizing frequency near cutoff freq
“ModD” = cutoff modulation depth
“ModR” = modulation speed
Formant
MenuBox = vowel
Q = affects vowel sound
Gain
Comb
Pitch
Gain
FB = feedback
Color
Lofi
“LP HP” = filter type
Bit = bit depth
Lofi
Vol
Pan
“Tri Squ Rnd” = modulation waveform(triangle, square, random)
Pan = panning position
ModR = modulation speed
ModD = modulation depth
Smth = smoothness of modulation
MTDelay(Multitap Delay)
Sync = delay time sync switch
Time = delay time
T.Sprd = spreading delay time of each delay tap
P.Sprd = spreading pan position of each delay tap
Vol
Delay
Sync = delay time sync
Time = delay time
FB = feedback
CF = cutoff of lowpass filter
Vol
Reverb
Size = room size
Dec = decay time
Damp = hi damp
Vol
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